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Augmented Reality/Virtual Reality (AR/VR) is part of our work in Consumer Goods and Services, Electronics and Information Technology, and Hospitality, Gaming, and Leisure.
Augmented reality and virtual reality are shaping up as future technological battlegrounds, with numerous high-tech companies making significant investment in these technologies across a range of industries, including aerospace and defense, automotive, consumer electronics, digital health, Internet of Things (IoT), retail, software, and video gaming. Innovation in the AR/VR space takes many forms, including branding, digital media, software, hardware, designs, and other intellectual assets. Navigating the IP landscape in this rapidly evolving marketplace is a complex endeavor. In close partnership with clients, we tailor comprehensive, sophisticated IP strategies to protect their investments and build their market share. Finnegan is deeply committed to supporting AR/VR innovation and working with companies pushing boundaries and creating new spaces.
In the rapidly evolving high-tech industry, simply knowing the law is not enough. With nearly 300 professionals with scientific degrees all focused on intellectual property, Finnegan has a distinct advantage in assisting clients with protecting and leveraging AR/VR innovations. More than 65 of our professionals have Ph.D.’s, and more than 110 have master of science degrees. Our talent pool includes former in-house counsel, patent examiners, researchers, and engineers with experience involving:
Finnegan understands the potentially disruptive nature of AR/VR technology, the need of companies to determine how this technology may affect them, the demands of investors and shareholders to generate value, and the importance of securing early and meaningful IP protection. We work with AR/VR innovators to develop sophisticated, comprehensive, and tailored IP strategies to meet their individual needs. We help with:
2:19-cv-14240, D.N.J., Judges Martinotti, Dickson
6:13-cv-00088, E.D. Tex., Judge Schneider
Prosecution First Blog
Augmented Reality/Virtual Reality Patent Prosecution Update: 2020 Q3 Prosecution Statistics
November 6, 2020
Articles
Augmented Reality/Virtual Reality Litigation Update: NantWorks, LLC v. Niantic, Inc.
September 18, 2020
Prosecution First Blog
Overcoming Section 101 Challenges Against AR and VR Inventions
August 24, 2020
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